Sunday, April 16, 2006

head of a moose : organic modeling



So, it's been a while since I posted so I figured I post something I've been working on for the past couple weeks. This is my second attempt of modeling this moose, which is still a work n progress. I still need to work around the mouth area, and the ears. The first time, I used patched modeling in nurbs using XSI and I'm probably 75% done with that. It wasn't an easy process, and I have to admit that I prefer using polygons anyday. With this model I did use a little bit of curves, but 80% of it is polys. I think if I ever feel like doing patch modeling again, I might consider using MAYA. That is, IF the oppourtunity calls for it......