head of a moose : organic modeling
So, it's been a while since I posted so I figured I post something I've been working on for the past couple weeks. This is my second attempt of modeling this moose, which is still a work n progress. I still need to work around the mouth area, and the ears. The first time, I used patched modeling in nurbs using XSI and I'm probably 75% done with that. It wasn't an easy process, and I have to admit that I prefer using polygons anyday. With this model I did use a little bit of curves, but 80% of it is polys. I think if I ever feel like doing patch modeling again, I might consider using MAYA. That is, IF the oppourtunity calls for it......
7 Comments:
hey!!!
your modeling is looking great! hope things are going well for you...excited to see more models!
awesome stuff, Asako!
did you do that design?
love it! great hunting trophy!
:)
keep posting!!!
Nice model!
Nice designs/models! I haven't done any 3-d stuff in awhile, but these are great:o)
Great Model~!
great stuff, Asako!
sooooo good to hear from you.
thanks for stopping by my lil' blogggggg. :)
all the best to you and the gang from Laguna!
mike . . . :)
hajimemashite
cool stuff! the model looks good.
keep going!
Do you speak japanese?
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